
| Item | Price | Add to cart |
| All Server Lvl.1 | 2.00 USD | add |
| All Server Lvl.10 | 13.00 USD | add |
| All Server Lvl.20 | 23.00 USD | add |
| All Server Lvl.30 | 83.00 USD | add |
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Aion: The Tower of Eternity is a massively multiplayer online role-playing game (MMORPG) released in Korea and China with localized versions in development for other regions of the world. Aion was (up until May 20, 2009) known as Aion: The Tower of Eternity but it will be released in North America under the one-word title of Aion. The game developer is Ncsofts. Aion Team Development Dept, a major Korean game developer. Aion combines PvP and PvE (a concept the developers call PvPvE) in a fantasy game environment. A feature of the game is flight, which is mainly used as a means for combat. Other games in this genre typically offer flight only as a means of travel, while combat is reserved for the ground.
There are four primary classes, and eight specialized classes in the game. Players start the game by choosing one of the four primary classes: Warrior, Mage, Scout, or Priest. After attaining level 10, the players must choose from the two specialized classes associated with that base class. This allows players to get a feel for the play style of the class before making a major decision as to which class to play for the rest of the game. Each faction will have a slight variation in class skills.
The participation in PvP is rewarded with PvP Points (called Abyss Points in the game). The game ranks players as battles are won against fellow players. At higher ranks the characters wings will change in appearance to show the characters elevated status. Also certain items can be purchased with these points such as high-end armor and weapons. This is referred to as the Abyss Rank system, and there can only be a limited number of high ranking players per server. The highest ranking players compete for the relatively few rank positions available. Abyss points are gained by killing other players in combat, and points are lost by being killed by another player. Higher points are awarded for a kill of a much higher ranked player than for killing an equal or lower ranked player.
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